Team Fortress File Factory
News  Essentials  Utilities  Customizations  Maps  FAQ  Search  Contact    TF  [ TFC ]
TFC > Maps > Assault Maps
File: Ground Zero
Author: Cycloid
Downloads: 1077
Description: Ground Zero
Size: 673KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress Classic Half-Life mod ****

Title : Ground Zero
Filename :
Author : Cycloid
Email Address : [email protected]
Version : 1.2
Description : TeamFortress Classic Half-Life Map
: 2 Teams, "One-sided extended CTF"
* Play Information *

Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress Classic : Yes, ~6-10 players per team
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *

Editor(s) used : Worldcraft 2.1
Compiled with : q2BeaVeR & Zoner's Half Life Tools
Known Bugs : none
Base : none
Construction Time : far too long
Build Computer : k6-2 350 | 128MB RAM
HLCSG : 42 sec.
HLBSP2 : 41 sec.
HLVIS : 1200 sec.
HLRAD : 1900 sec.
* Version Info *

1999/11/25 V1.2

- Full recompile
- A couple of brush tweaks
- Some Lighting adjustments
- Entities ripped out and replaced .. all of them nearly!
- Why do i have to be such a f**king perfectionist?

* Files included in this archive *

ground0.bsp : Map file.
ground0.txt : Map briefing text.
ground0_readme.txt : U R Here
* Plot *

Intelligence Reports show that the enemy have taken control
of an abandoned Nuclear Fusion test facility in the deserts
of the south east. To prevent them from continuing our research
we have decided the site must be destroyed. The facility is
located underground beneath some heavy rock formations so an
air strike will be innefective. Your task, therefore, is to
infiltrate the facility and destroy the reactor core. To
gain access to the core you must first collect the keycard
from the office on the top level (level A) and take it to
the base of the reactor at level D. There you may use the
keycard to operate the airlock. Giving a Demolition Man
access to the core, where he can lay a Detpack and destroy
the core, destroying the base and everyone in it. You will
meet with heavy resistance.

* Which means... *

Red Objectives:
- Take the keycard from the office to the
control booth and activate the airlock.

- A Demoman has to be in the airlock to
get into the core and lay a Detpack.
( 6 points )

Blue Objectives:
- Stop Them!

Other Notes:
- Keycard returns to the office 30 seconds
after it is dropped (2 blue points)

* Stuff *

It was an idea i had ages ago, but i've been learning the craft
of level construcion first. this is my first TFC effort. enjoy.
* Installation *

Extract ground0.bsp and ground0.txt file into your halflife\TFC\maps directory.
* Greets *

Wavelength and the HLERC.
Revolver (thanks for the Cargo container prefabs)
Pakman | Kamikaze + the rest of the [SLH] nutters

* Copyright / Permissions *

Authors MAY / MAY NOT use this level as a base to build additional levels.
This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
\_/ \

Powered by TFFF PHP v1.2 [06.28.05] - Copyright © 1999-2005 Erik Anderson