**** This map designed for the TeamFortress Classic Half-Life mod ****
Title : Oblivion CTF
Filename : oblivion
Author : Mark Simpson (Defrag)
Email Address : [email protected]
Description : TeamFortress Classic CTF map
Number of Teams : 2
Recommended # of Players: 14-18
New Textures : none
New Sounds : none
Editor used : Worldcraft 3.3
Unzip to the sierra/half-life/tfc directory and check the "use folder names" option.
Unzip the bsp and text file to the tfc/maps directory
Unzip the sounds to /tfc/sound/oblivion/
If the cap sound is giving you problems I included a lower quality version called Humptycap2.wav
If you are having problems delete the humptycap.wav and rename humptycap2 to humptycap.wav
The digital underground owns you. Your ass is now owned by humpty.
Security Cap the flag map.
Disable the enemy flag lasers in the attic area (accessible by concing/RJ up from flag room, or from RR upper passage)
then grab the flag and run like a drunken chimp who's just assaulted a policeman.
Lasers stay down for 90 seconds, then the switch reactivates 10 seconds after that.
Meds scouts and spies spawn on the balc for faster attacks, other classes spawn mainly in the other respawn.
Attacker's respawn has a grenade supply, the defenders doesn't because i hate defenders that spam nail grenades and then
go stock up on grens every 20 seconds :P
The respawns also have the actually ressuply area back a bit, so people cant defend with the door open like on monkey etc.
I hate respawn hugging, lets see how your D does without a ressuply 2 feet away ;D
Spies are limited to 1 LSD grenade to stop respawn and tactical spam.
If you have ANY comments whatsoever you can mail me at the above address and discuss / point out a few things you feel need sorted, that is the whole point in releasing betas, i can't sort it unless YOU point out my map's flaws.
Everyone on the catacmbs forum for testing it, RageFast, Mulchman, Scopes, all of [WTF?] For helping me with the sound problems,
all of DW and especially Icepik and edam0ng, Frasse and MUF for putting it on their server.
Mirage + Crespo for file hosting one of my betas :)