Objective: Enter the enemy base, turn
off the enemy turrets via the "security
override" switch in the enemy control room
by usin the "use" button. Your team will then
have 20 seconds to get the flag out of the
enemy's basement before the turrets
reactivate. Then take the flag to your
Scoring: 10 points per Capture.
Other Notes: Enemy turrets kill flag carriers
only, and do not HAVE to be turned off, so
defense should still gaurd the flag. Flag
carriers drop the flag upon death.
Dropped flags return to their base after 60
seconds. Electric fences kill the enemy team