Click to Download Additional Info: =========================
TFC Map Spec Sheet
Title : SUB_HUNT
Filename : Sub_hunt.bsp
Author : Ian "Threaders" Threadgold
Other lvls by author : None
Email address : [email protected]
Home page : None
Additional Credits to : prefabs - The submarine was made from scratch,
but was influenced by the 688prefab by Bardic
([email protected]) The jeep is a prefab
by Woof UK ([email protected])
Map Description : The Hunted must escape in the submarine
Map Objective : Same style as the HUNTED level from Valve
Scoring Information : Assassins get 25 points. The Hunted and the
Bodyguards get 50 points.
Number of Teams : 3
Recommended # of Players: 8+
New Textures : None
New Sounds : Submarine.wav
Base : sniper section from "Surface Tension"
Editor(s) used : Worldcraft 2.1
Compile Machine : Celeron 333 / 80meg Ram
Compile time : Too long!!
When I played the sniping section in surface tension, I thought
what a great base for a "hunted" map it would make. So here's
my version of it (with the inclusion of a submarine base).
Hope you think the same.
Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.