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TFC > Maps > Individual/Unsorted Maps
File: 2fortp
Filename: 2fortp.zip
Author: Eric the Pixie
Downloads: 796
Description: 2fortp
Size: 2.7MB
Date: 10/04/2002

Click to Download
Additional Info:
Unzip the archive to your half-life directory.
The files will be sent to the correct folders.

If you wish to extract the files manually, the
final locations are as follows:

2fortp.wad - extract to your tfc directory
ReadMe.txt - extract to your tfc directory

2fortp.bsp - extract to your tfc\maps directory
2fortp.txt - extract to your tfc\maps directory

[SCOT]-Ammo.mdl - extract to your tfc\models directory
[SCOT]-Grenades.mdl - extract to your tfc\models directory
[SCOT]-Health.mdl - extract to your tfc\models directory

create a directory in tfc\sound called teleports
arrival.wav - extract to your tfc\sound\teleports directory
r_tele2.wav - extract to your tfc\sound\teleports directory
transit.wav - extract to your tfc\sound\teleports directory


Customising the Base Logo's

It is possible to change the appearance of the
base logo's to any graphic you like. This is
possible because the logo's are three completely
different images, ie, The Blue Base Exterior Logo,
The Red Base Exterior Logo and the Red Base Interior
Logo.
By substituting a graphic of your choice for these
three images in the wad file, the map will display
your custom artwork, rather than the [SCOT] graphics.
The files you need to replace are:
[SCOT]-Blood (Red base interior graphic)
[SCOT]-Red (Red base exterior graphic)
[SCOT]-Blue (Blue base exterior graphic)

Use Wally or a similar program to open the wad file.
Find the three graphics and replace them with your
own artwork.

Note: The artwork must be 256x256 in size and the
original names must be retained in the wad file.
If the names are changed, the map will not be able
to find the graphics in the wad file and will
complain bitterly.

This modification is intended for use on clan servers
where the name of the clan can be displayed instead
of our's. Unfortunately the wad file will need to be
changed on all the machines that have access to the
server if all the participating players are to see
the new logo's. To get round this problem, install
the map from the original archive on the server and
on all the machines that will access the server.
Modify the wad on the server then send a copy to
all the other computers.

IMPORTANT:
Do not distribute the map archive with the wad file
altered in this way. The conditions for the use of
this map clearly state that the archive can only
be distributed with all the files intact and unmodified.

Other Info:
Author: John Armstrong
aka [SCOT]Eric the Pixie[UN].

Development Time: 11 weeks (off & on)
remodelled from scratch

Current Release: Final, 11th June 2001.

Beta Testers:
[SCOT]Tartan Terror[UN]
[SCOT]Diamond Dog[UN]
[SCOT]Tanis[UN]
[SCOT]Xtermin8[UN]
[SCOT]Leenie[UN]

Permissions: This map and the accompanying files
may be distributed freely providing that the
contents of the archive are intact and unmodified.
Distribution as a compilation on CD, DVD or other
mass storage device must receive permission from
the author before proceeding.

This map has been modelled from scratch, but is of
course an emulation of the original Valve map that
is distributed with the TFC mod for Half-life.

Please e-mail all correspondence to:
[email protected]

Clan [SCOT] web site:
http://www.clan-scot.com