Title : Bases (Revised-2nd edition)
Filename : bases_r2.bsp
Author(s) : J.W.Gacy[HAUNTED] (Revised version of the map originally done by Eivind Sommersten)
Email Address : [email protected] or [email protected]
ICQ : 1954558
Description : Team Fortress Classic CTF map
Number of Teams : 2
# of Players : This map was revised for league play, so as many as your league requires
Other maps by Author(s) : cavernforts.bsp
Everyone at [HAUNTED] for being clanmates and helping test and play the map.
This includes EdGein, T.Bundy, BTK, DocSwango, A.Fish, R.Rozier.
Also thanks go to [DoA?] especially Chicken_Wire and MeltDown.
Thanks also to [HCA]songoku and Nemo from Top10 Tournament.
Thanks to the Top10 Tournament and the admins and map committee for making suggestions.
Changed the key to a flag.
Fixed the computer bug and spy bug.
Moved cap point to sniper loft, 10 points, and added a 15 point cap all the way on top of base that need to use skills to get to.
Added pushs to the water tunnels, just like the original Quake bases.
Fixed the ladder route from the basement to the ramp room.
Added a ladder route from the ramp room to the alcoves by the flag. Need to destroy the grates using crowbar or any weapon.
Some aesthetics to the flag rooms.
Added a route from the sniper halls up to room before flag room. It uses an illusionary wall. And there is a pack in here usable by both teams.
Widened the ramps from ramp room up to this room before the flag room.
Re-worked the respawn rooms.
General aesthetics to the whole map, decreasing r_speeds a bit in the process.