Team Fortress File Factory
News  Essentials  Utilities  Customizations  Maps  FAQ  Search  Contact    TF  [ TFC ]
FILE  INFO
TFC > Maps > Individual/Unsorted Maps
File: Cannon
Filename: cannon.zip
Author: [HoS]Breadfan
Downloads: 491
Description: Cannon
Size: 1.5MB
Date: 10/04/2002

Click to Download
Additional Info:
[HoS]Breadfan - cannon.bsp

**** This map designed for the TeamFortress Classic Half-Life mod ****
06/17/2002
================================================================
Title : Cannon
Filename : cannon_b3.bsp
Author : Jonathan Wirth - [HoS]Breadfan-XD
Email Address : hosbreadfan@hotmail.com
Homepage : http://www.clanhos.com/wirthless/
Description : TeamFortress Classic CTF map

Number of Teams : 2
Recommended # of Players: 14-18

================================================================
New Textures : Entry Logo
New Sounds : none
Editor used : Worldcraft 3.3
Build time : 2 days construction and design, 1 week testing
================================================================

INSTALL INFORMATION:

Unzip the .bsp file, this file and cannon_b2.txt to the sierra/half-life/tfc/maps directory
Unzip the sky files (.tga, .bmp) to the sierra/half-life/tfc/gfx/env directory

================================================================
PLAY INFORMATION:

Standard CTF.
Steal the Enemy flag and return it to
your battlements for 10 points.

Don't take the flag out water

================================================================
Change Log
Final:
Flag room ramps less steep

Beta 3:
Blue water message changed
Minor architectural changes
Flag room pack respawn time decreased
Flag room packs both give 25 shells now, one used to give 20
3 Red Spawns rotated to spawn in the correct direction
Changed respawn door sounds to be less annoying
Added entry logo and moved initial spawn point

Beta 2:
Blue water message fixed
Bridge height lowered to allow for easier concing and movement across
Red yard wall moved slightly
No light clipping in the ramp rooms and flag rooms
Respawn supplier resets faster
Lots of point lights changed to texture lights

================================================================

Notes:

Outside r_speeds a bit over 400. Under 400 everywhere else. Most areas are 200 or less

================================================================

THANKS TO:

[HoS]Brick for lots of design help and other input.

|DW|Defrag for this info file that I am modifying from his map bases2k1.
A bit too lazy to write all this out myself =P.

Aslo thanks to all the playtesters, including:
Brick
Need4Speed
AngelGirl
(N)MuffDriver
HawkEyes|2sM
[dB4d]-MadHatter
nicraM
Seneka.bP
Scooby
mH.Killz4Thrillz
-FM-Theory
Dazz-^BC
[HoS]Strider
rev2
[HoS]8ball
GC
mH-r.BadLuck'DD
Triple_X
-FM-Deathknight1
[aO]Cyanide-VD
Zt.cranK
][-SHuX-OD
crims-XD
[bM]Rebuken
uZ.InDo.0z
-FM-@ntwan
BOoM[RA]
And everyone that played under an alias that I missed.

Mighty Pete and Wadfather for the Sky

================================================================
>>>COPYRIGHT INFORMATION<<<
Copywrite Wirthless Productions 2002
www.clanhos.com/wirthless

For any info about the map feel free to email me.
Don't do any stupid shit with my map with out telling me or I'll break your legs.
================================================================




TFFF
Powered by TFFF PHP v1.2 [06.28.05] - Copyright © 1999-2005 Erik Anderson