TFC > Maps > Individual/Unsorted Maps
File: Open Fire League
Filename: openfire_l.zip
Author:
Downloads: 1405
Description: Open Fire League
Size: 742KB
Date: 10/04/2002
Click to Download
Additional Info:
**** This map is designed for the Team Fortress 1.5 Half-Life MOD ****
17/7/2001
<<---------------------------------->> Installation <<----------------------------------->>
Very simple here. Just unzip 'openfire_l.zip' into your tfc directory.
(make sure 'use folder names' is ticked in winzip)
All the files should automatically go into these places:
halflife/tfc/maps/ ...openfire_l.bsp
...openfire_l.txt
...openfire_l_readme.txt
...openfire_l.res
halflife/tfc/sound/stc/ ...red_up.wav
...red_down.wav
...blue_up.wav
...blue_down.wav
<<------------------------------------->> Credits <<------------------------------------->>
Title : Open Fire League
Filename : openfire_l.zip
Author : ORIGINAL AUTHOR UNKNOWN, League edition by Russian_Troops
Email Address : UNKNOWN, / [email protected]
Description : Team Fortress 1.5 Capture the Flag
Team Fortress homepage : http://www.teamfortressclassic.com/
Additional credits : Author of Open Fire, Valve software for Half-life,
: TFC and the new Worldcraft;
: Zoner for his compile tools.
<<----------------------------->> Changes in Open Fire League <<------------------------------>>
- removed env_sound entities to fix bug that would apply sound reflection effects to all sounds in Half-Life after dying inside the openfire tunnel.
- added Security up/down text and spoken messages. (wav files borrowed from Shutdown)
- fixed bug where the red team's armour would take longer to respawn than the blue team's armour.
- added .res file indexing all resources required by the map (openfire.wad, sounds, texts etc) so they can be downloaded off any server.
- moved 2 of the 3 resupply packs in each respawn just above player height to minimise ammo hogging.
That is all (No architecture was changed)