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TFC > Maps > Individual/Unsorted Maps
File: Samurai
Filename: samurai.zip
Author: [dhcp]dragon
Downloads: 903
Description: Samurai
Size: 3MB
Date: 10/04/2002

Click to Download
Additional Info:
April 29, 2001
===================================================================================
Title : Samurai
Filename : Samurai.zip
Author : Matt Finitz, AKA [rogue]Lopan, [rogue]samurai, [dhcp]dragon
Email Address : [email protected]
Homepage : http://www.deadlysix.com/rogue
Description : Team Fortress Classic CTF map

* Play Information *

Single Player : No

Teamfortress : Yes
Number of Teams : 2
Recommended # of Players : 12-32

Deathmatch : No
Difficulty Settings : No

* Construction *

Editor used : Worldcraft 3.33
Known Bugs : None

Build Time : 2.5 months while working full time, and balancing a karate, lifting, and social schedule.

Mappers Quote:

If any game company sees worthy work in this map, then hire me. This is what I should
be doing for a living.


===================================================================================
INSTALL INFORMATION:

Easy Way:

Extract the .zip file with Winzip and the "Use Folder Names" option selected
to your Half-Life Directory. This will put all the files in there place.

Hard Way:

Extract the files below the directories listed.

gfx/env/riverscape1bk.tga
gfx/env/riverscape1dn.tga
gfx/env/riverscape1ft.tga
gfx/env/riverscape1lf.tga
gfx/env/riverscape1rt.tga
gfx/env/riverscape1up.tga
gfx/env/riverscape1bk.bmp
gfx/env/riverscape1dn.bmp
gfx/env/riverscape1ft.bmp
gfx/env/riverscape1lf.bmp
gfx/env/riverscape1rt.bmp
gfx/env/riverscape1up.bmp
sound/samurai/bluecrab.wav
sound/samurai/bluedragon.wav
sound/samurai/bluemantis.wav
sound/samurai/bluesamurai.wav
sound/samurai/bluewolf.wav
sound/samurai/redcrab.wav
sound/samurai/reddragon.wav
sound/samurai/redmantis.wav
sound/samurai/redsamurai.wav
sound/samurai/redwolf.wav
models/w_katana.mdl
maps/samurai.res
maps/samurai.txt
maps/samurai.fwp
maps/samurai_info.txt
maps/samurai.bsp

===================================================================================
ADDITIONAL INFORMATION:

There will be spawn guarding in this map, just like the beginning of the 2nd phase of dustbowl
when you are trying to get under the opening mountain. A good team will overcome these
defensive obstacles.

===================================================================================
ADDITIONAL CREDITS TO:

[rogue]Reptile for much playtesting help and texture questions.

===================================================================================
COPYRIGHT INFORMATION:

Samurai is copyrighted, 2001 [Rogue]Maps - (Matt Finitz - Tom Feeney).
Any Sale or Retail distribution of this product must have permission to do so
from the Author, Matt Finitz- [email protected]

===================================================================================