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File: deathx
Filename: deathx3.zip
Author: John Cook
Downloads: 896
Description: deathx
Size: 107KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v1.3 quakeC mod ****
28/10/96
================================================================
Title : deathx
Filename : deathx3
Author : John Cook
Email Address : [email protected]
Description : TeamFortress v1.3 Quake Map


Additional Credits to : Robin Walker


Check out the TeamFortress homepage at:
http://minyos.its.rmit.edu.au/~cookj/index.htm


================================================================


* Play Information *


This map does not work properly without the
TeamFortress v1.3 QuakeC patch, which can be downloaded from
http://minyos.its.rmit.edu.au/~cookj
or from ftp.cdrom.com


Single Player : No
Cooperative : No
Deathmatch (2-16) : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None


* Construction *


Base : New level from scratch
Editor(s) used : Quest, Edit, EntEd
Known Bugs : None
Build Time : Several hours


* Other Info *


This is a 2 team capture-the-flag style map. Each team starts at a different
end of the map. In the center of the map is a large key (flag). Any player
who capture the flag and returns it to their home base scores 2 points for their
team.


Whenever a player has the flag, all members of the other team get quad damage.


There are three black squares protecting your base from enemy infiltration.
If any player on the opposing team steps on one, they take 500 damage.


A player with the flag cannot stand on any of the black squares on the ground,
except the ones protecting his own base.


There are resupply points under the ramps inside your base.


How to use this map:
Copy the .bsp file into your quake\id1\maps or quake\fortress\maps
directory. Then run quake.
In the console, type "map " (without the quotes)