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TF > Maps > Individual Maps
File: Night Fight
Filename: nitefyte.zip
Author: StarLord
Downloads: 637
Description: Night Fight
Size: 126KB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the TeamFortress v2.6 quakeC mod ****
================================================================
Title : Night Fight
Filename : nitefyte.bsp
Author : Serge Medow (AKA StarLord)
Contact Info : E-mail: [email protected]
ICQ UIN: 1738526
Description : 4-Team deathmatch with alternating
day & night settings.
Date Released : February 15th 1998
Special Thanx : HeadLice for helping me out with the
lighting entity problems.
================================================================
* Play Information *

This map does not work properly without the
TeamFortress v2.6 QuakeC patch, which can be downloaded from
http://www.planetquake.com/teamfortress/

Single Player : If you want.
Cooperative : No
Deathmatch (2-16) : If you want. 4 spawn points.
TeamFortress : Yes! That's what it was intended for.
Difficulty Settings : No
New Sounds : Not new, but there are sounds included.
New Graphics : 5 Quake textures, not really new.
New Music : No
Demos Replaced : None

* Construction *

Base : New level from scratch
Editor(s) used : WorldCraft
Known Bugs : None yet.
Build Time : 15 Hours.
Level 4 Vised : Yes
Light Time : 17 seconds.
Vis Time : 43 minutes.
Machine Used : P-133 32Mb

* Other Info *

This is a four team deathmatch type map with an additional feature. The
alternating day and night settings. Half the time it's all lit up, the other
half the map is in almost total darkness.

Basically the objective is to survive as long as you can while surprising
and fragging anyone you happen to see. :)

There are resupply points at each respawn and also supply points on the
level dispensing specific ammo or life and armor. There is also one supply which
totally refills your life, armor and ammo and gives you quad and one supply
which gives you a pentagram.

Certain packs on the level give you gren1s, and one pack on the level gives
you one gren2.

The level starts off in darkness, causing some confusion at first, and after 2
minutes begins to alternate light and darkness every minute.

Players get frags for killing any players on opposite teams.

The grappling hook has been removed in this level.

The Engineer has been removed from this map since a sentry in the right spot,
such as pointing towards the spawn drop points, could easily freeze the game for
some teams and that isn't really fair.

The Thunder1, damage, and pkup sounds we're taken out of the Quake Pak. If
you are playing TeamFortress, you should have them but I included them incase.
The r_item1 sound was taken out of the TF pak. It is also included here incase.
================================================================
* Map Installation *

Copy the nitefyte.bsp file into your quake\id1\maps or quake\fortress\maps or
quake\qw\maps directory.

Copy the sound files to the appropriate directories in either the \id1\sound or
\fortress\sound folders.

sound\ambient\thunder1.wav
sound\items\damage.wav
sound\items\r_item1.wav
sound\weapons\pkup.wav

Run quakeworld and connect to a server playing the nitefyte map.