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File: Ghetto Deathmatch
Filename: ghetto_dm.zip
Author: Kill_Phil
Downloads: 610
Description: Ghetto Deathmatch
Size: 1.9MB
Date: 10/04/2002

Click to Download
Additional Info:
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* HALF-LIFE TFC LEVEL INFORMATION *
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TITLE : Ghetto Deathmatch
FILENAME : ghetto_dm.zip.zip
AUTHOR : Philip MacDonald aka: Kill_Phil
DATE : 17.06.2000
TYPE : TFC
EMAIL ADDRESS : [email protected]
HOMEPAGE URL : http://i.am/kpfort
.zip CONTENTS : ghetto_dm.bsp

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* LEVEL DESCRIPTION *
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TFC deathmatch that takes place in a ghetto street,
players start in their garages and enter the
street that has been converted into a battle arena.
Plays best with soldier vs soldier, but demoman vs
demoman and snipeing is also possible. There is also
a spectator class that allows you to watch the battles.

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SINGLE PLAYER : 0 Player Start Point(s)
CO-OPERATIVE : 0 Player Start Point(s)
DEATHMATCH : 0 Player Respawn Point(s)
TEAMFORTRESS CLASSIC : 3 Teams
1 Player Respawn Points per Team
SUGGESTED PLAYER LOAD : 2 to 6 (more if spectating, and not fighting)

NEW TEXTURES : Yes
NEW SOUNDS : No

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* CONSTRUCTION *
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MAP BASE : New Map
PREFABS USED : None
EDITOR(S) USED : Worldcraft 2.1\3.3
OTHER UTILITIES USED : Wally, Photoshop 5(for textures)

KNOWN BUGS : SentryGuns's wont build in very many places

COMPILE MACHINE : Pentium2 400, 192 megs ram

QCSG TIME : 3 seconds
QBSP2 TIME : 4 seconds
VIS TIME : 23 seconds
QRAD TIME : 160 seconds

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* OTHER LEVELS BY THE AUTHOR *
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Possibly a CTF revision of this level in the future.

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* SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION *
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Fighters start at either end of the map
(just outside their garages) and jump to declare
that they are ready to fight. no nail grenades
should be used in a soldier vs soldier match.
no mirv\'s should be used in a demoman vs demoman
match. I included these grenades only so you can
goof around and spam stuff for fun ;) Sentry
Guns dont like to be built in many places. I\'ve
only found 2 spots where they will build, but since
its a DM map, this does not matter.

note to reviewers: this map is NOT made for teamplay,
this is a 1 on 1 map to carry out challenges or
battles.

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* CREDITS *
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*** Special thanks to SACRAFICER and Dangerous for those late ***
*** nite playtest sessions, and for supporting me. ***

Valve Software : For making a KICK ASS game
Christopher Buecheler : Used some of his textures.
-Christopher Buecheler
-Director, GameSpy.com
-http://www.gamespy.com
-Texture Guy, The Texture Studio
-http://www.planethalflife.com/studio
The Wad Father : Used some city textures from this site.
http://halflife.lowlife.com/wadfather/


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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.

Half-Life (C) 1998-99 Sierra On-line and Valve L.L.C. All rights reserved.