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File: Quakezone
Filename: quakezone.zip
Author: **KEA**MonK
Downloads: 636
Description: Quakezone
Size: 1.3MB
Date: 10/04/2002

Click to Download
Additional Info:
**** This map designed for the Team Fortress Classic Half-Life mod ****

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Title : Quakezone
Version : Release 1
Filename : quakezone.bsp
Author(s) : **KEA**MonK (Casey W.)
Email Address : [email protected] or [email protected]
ICQ : 68685534
Description : Team Fortress Classic CTF map
Number of Teams : 2
# of Players : As many as needed-it's a big map so I'd say no less than 16
Other maps by Author(s) : Die Wand (sucky newb map), Ice Hockey (fun as hell map :) ), Techzone (decent semi-newb map) (can all be downloaded from kea.nerdnet.com, or find me on IRC/ICQ and I'll send 'em to ya)

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Build Time : Hmm...longer than a month
Compile Time : About 40 minutes (99% of which was HLRAD)
New Textures : The very cool Fullmoon sky texture created by [WTF?]MoOg
New Sounds : Negativo...all the sounds are included with HL. They're included with the ZIP to make it more convenient for myself
Editor used : Worldcraft 3.3
Compiler : Q2BeaVer with ZHLT


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INSTALL INFORMATION:

UNZIP EVERYTHING TO YOUR HALFLIFE DIRECTORY!

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PLAY INFORMATION:

Plain ol' boring CTF. Including a large Flag Room, a ramp room, and a lobby.
The walls blocking the underground entrances can be destroyed/resealed with a detpack...
The Electic field directly below the flag can be activated and deactivated with the button behind it. BOTH teams are able to do this for both flags.
That brick thingy in the main lobby is to allow flag runners and (god forbid) Snipers easier access to the battlements. Not so fast slick, they're team-specific.
If the ground starts to shake, just relax. It's supposed to do that :)


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SCORING:

10 Points per cap


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SPECIAL THANKS:

All of **KEA**, as always, for their input
Zoner and the maker of Q2BeaVer for their awesome compile stuff
All the maps I borrowed ideas from (my goal was to make a 2mesa3 type map that was more O oriented))
[WTF?]MoOg for the kickin sky texture, which can be found at the Wadfather (http://wadfather.game-edit.com)
(BTW, for the record, it's the same sky as the one in Oppose2k1 and Goregasm)
Defrag for the advice he gave on the Catacombs forum...

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COPYRIGHT INFORMATION:

Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

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