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TFC > Maps > Individual/Unsorted Maps
File: Sniper Zone
Filename: sniperzone.zip
Author: aXon
Downloads: 604
Description: Sniper Zone
Size: 261KB
Date: 10/04/2002

Click to Download
Additional Info:
*** Overview

Title : Sniper Zone
Included Files : sniperzone.bsp (map for TFC)
octolab.txt (map info displayed at startup)
octolab_info.txt (this file)
Author : Robert "aXon" Stephens
aka [MST]TomServo
Author Email : [email protected]
Home page : Pixel Map Reviews: http://pixel.thefortress.org/
Description : A sniper practice range for TFC
Map Version : Release 1
Release Date : January 2000
Previous Maps : Octolab (for HLDM and OpForDM)
http://www.fileplanet.com/index.asp?section=203&file=34918&download=1
Shameful Plea : Wanna hire me? Oh pleeeeeeease, I'd love to map
for a living. :] (oh please oh please...)


*** Usage Instructions

To use this map, unzip all the files into
sierra\half-life\tfc\maps

You're good to go!


*** Info about the Map

Like some other maps out there, this is a sniper practice map,
where two teams try to use long-range sniper attacks to decimate
each other. I wanted to implement teamscores, but I can't get it
to work without serious modifications to the map. So you'll just
have to do the math yourself. :]

The difference between this map and other sniper maps is that I
believe there are more sniping spots in this map than all the
other sniper maps combined. There are 3 floors per base, each floor
having at least 3 windows, some 4. Then there's an outdoor area
that adds even more spots. Plus this map has quite a bit more
ambience than other maps.

Hope you have fun with the map.


*** Beta testing

Info_beta testing at Info_design:
http://info.gamedesign.net/Beta/index.htm

Thanx to everyone who showed up at the tests.


*** Thanks to

Valve Software, for making the best game ever

Autolycus at the HLERC for all the wonderful editing information.
http://halflife.gamedesign.net/

Navyfighter for the TFC editing info at Info_design:
http://info.gamedesign.net/

Everyone at the TFC editing forum:
http://forums.gamedesign.net/forums/wwwthreads.pl?action=list&Board=tfc

Zoner for his greatly improved HL Compile Tools
The latest version can be downloaded at the ERC:
http://halflife.gamedesign.net/

theAntiELVIS for the Half-Life Level Compilation Controller,
also available at the ERC.

Anyone taking the time to review this map.

Anyone playing this map, or using it in their server's mapcycle.


*** Stats

How Many Players: The game would be very slow with 2 players,
but fairly cramped with 32. I'd say 4-16 is good.
New Textures : No
New Sounds : No


*** Construction

Base : None
Editor used : Worldcraft 2.1
Build Time : 1 week for initial build, about 2 days for first debugging, 1
day for second debugging, and 1 more day for the final release
Compile Machine : Home Built P2-450 w/256 megs ram
Compile time : About 8 minutes


*** Copyright and Permissions

Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS! If you don't cooperate, then DON'T DISTRIBUTE IT IN
ANY FORM!

This BSP may be distributed by any means. However, I must be notified, and
if it is being distributed by a magazine or other publication and/or web site
that has to be bought and/or subscribed to, then I must be sent a copy of the
magazine or allowed to see the web site for free.