Team Fortress File Factory
News  Essentials  Utilities  Customizations  Maps  FAQ  Search  Contact
   TF  [ TFC ]
FILE  INFO
TFC > Maps > Individual/Unsorted Maps
File: Submarine War!
Filename: subwar.zip
Author: Devil Dog
Downloads: 620
Description: Submarine War!
Size: 1MB
Date: 10/04/2002

Click to Download
Additional Info:
=========================
TFC Map Spec Sheet
=========================
---General Information---
Title : Submarine War!
Filename : subwar.zip
Author : Galen "Devil Dog" Surlak
Email address : [email protected]
Additional Credits to : MaryBeth
Release Date : July something 1999

---Play Information------
Map Description : Sub Sinking!
Map Objective : Place a detpack in the four critical parts of the submarine:
1) Bridge 2)Missile Control 3) Aux power 4) Main Reactor

Scoring Information : Varies per system destroyed
Number of Teams : 2
Recommended # of Players: Anywhere from 6 to 20. Although 20 would be pretty crowded. Optimum around 12

---Map Information-------
New Textures : none
New Sounds : None

---Construction----------
Base : None
Editor(s) used : WorldCraft 2.1
Compile Machine : P2-400 128Meg ram
Compile time : 4.5 hours

----Additional Notes and Spoilers----

Well the said it couldnt be done, but the original subwar was too much
for the game engine to handle, so it was toned down a bit. Originally, each
sub was much mor interactive, and the game would end once one sub was destroyed
(a little more to the destroying process). But since I needed two subs,
I had to tone things down a tad. I might make an attack/defend with a
battleship or something, that way I can devote all resources to one
ship. Anyways, here's a list of things to do blow in each sub

Where: Effect:
Power box under bridge Causes electrical short
Decent damage if caught in it

Missile Tube Tube breaks

Power box in main hall Lights go out

Gas tube in armory Causes sustained gas leak in
armory: Moderate damage

Aux Power laser Laser discharges randomly
Moderate damage

Det pack in engine room This is a goal, but if placed
early in the game, it allows
a secondary entrance to the
sub as the room floods.


---Copyright-Permissions--------------------------------------------
This BSP is Copyright 1999.

Authors MAY NOT use this level as a base to build additional levels without
prior permission.

You may not distribute this BSP without this file and the subwar.txt file. Unless it
is downloaded through a Half-Life game server using the autodownload feature.

You may not, in any way distribute this BSP for finacial profit.
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

On to the next project!

-DD