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File: Raiden6 - Capture The Flag
Filename: raiden6.zip
Author: NeonLight
Downloads: 21
Description: Raiden6 - Capture The Flag
Size: 2.7MB
Date: 01/08/2022

Click to Download
Additional Info:
Raiden6 - Capture The Flag
A Mix of Raiden_l2 and Raiden3

Objectives:
Get the enemy flag, return it to your base.
Defend your flag.

Scoring: 10 points per Capture.
2 extra points for Coast-to-Coast Capture.
10 points for Hidden Capture Point. Try and find it!

Original Mapping by: ULIBOH
Remade and Revamped by: NeonLight

Thanks : ULIBOH for the great map
inhouse crew for testing

Changelog:

10/10/20
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Made engineer doors in flagroom touch open
Added more ammo to top ramproom bag
Halved plank health
Removed some of the bridge support beams
Extended water ladder to floor
Made a ledge for battlements window
Changed battlements layout
Changed ramps to top ramproom to ladders
Moved top ramproom bag closer to top z
Made environment lighting brighter

10/14/20
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Adjusted battlements more to make a more defined chokepoint
Adjusted top ramproom dimensions
Changed Coast-to-Coast point reward to 2 points instead of 5
Fixed various misaligned brushes
Reduced top bag respawn time from 25s to 20s
Opened up the ladder pits

10/28/20
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Made the backway pit shallow
Moved doorway back to left corner in top ramproom
Adjusted battlements hallways
Adjusted ladder exits
Angled top ramproom windows for more movement area
Added trim to ramps outside to see ramp start and end
Adjusted c2c field so you can never miss it (doug)
Added crates to top ramproom
Adjusted lighting in batts and top ramproom
Added light to front door yard

11/2/20
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AESTHETICS AND TEXTURES
Changed battlements hall again
Made door to top ramproom larger
Changed various lighting

11/3/20
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You can build a sentry on the floor again

11/6/20
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Added platform to bag area in flag room
Removed Health and Armor from grenade bags in spawn
Split top bag into two (20/35) and (15/15 w/ grenade)
Adjusted lighting around map
MORE AESTHETICS AND TEXTURES

11/7/20
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Added detable computers (personal points only)
Added secret cap point
Fixed various textures
MORE AESTHETICS AND TEXTURES

11/9/20
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Removed flagroom platform
MORE AESTHETICS AND TEXTURES

11/11/20
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Moved smaller health bag up top towards batts
Mirrored blue base
Changed grate texture to glass in T Junction
TOXIC SLIME INSTEAD OF LAVA

11/13/20 - FINAL
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Added lights to backway acid
Added health/armor to blue grenade bags
Removed second bag up top. Moved other bag towards the boxes. (35h/50a 1 frag)